# C1.Util.DX.Animation.RoundingMode

## Content

<div class="doc-site-dotnet-api-container">




  <h1 id="C1_Util_DX_Animation_RoundingMode" data-uid="C1.Util.DX.Animation.RoundingMode" class="text-break">RoundingMode Enum
</h1>
  <div class="markdown level0 summary"><p>UI_ANIMATION_ROUNDING_MODE</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Animation.html">C1.Util.DX.Animation</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.DX.4.8.dll</h6>
  <h5 id="C1_Util_DX_Animation_RoundingMode_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public enum RoundingMode</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Enum RoundingMode</code></pre>
  </div>
  <h3 id="fields">Fields
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    <thead>
    </thead></thead><tbody>
      <tr>
        <td id="C1_Util_DX_Animation_RoundingMode_RoundingCeiling">RoundingCeiling</td>
        <td><p>UI_ANIMATION_ROUNDING_CEILING</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Animation_RoundingMode_RoundingFloor">RoundingFloor</td>
        <td><p>UI_ANIMATION_ROUNDING_FLOOR</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Animation_RoundingMode_RoundingNearest">RoundingNearest</td>
        <td><p>UI_ANIMATION_ROUNDING_NEAREST</p>
</td>
      </tr>
    </tbody>
  </table>
</div>
