# C1.Util.DX.Direct3D11.DeviceContext2.ResizeTilePool

## Content

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<h1 id="C1_Util_DX_Direct3D11_DeviceContext2_ResizeTilePool_" data-uid="C1.Util.DX.Direct3D11.DeviceContext2.ResizeTilePool*">ResizeTilePool Method
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<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_DeviceContext2_ResizeTilePool_" data-uid="C1.Util.DX.Direct3D11.DeviceContext2.ResizeTilePool*"></a>
<h4 id="C1_Util_DX_Direct3D11_DeviceContext2_ResizeTilePool_C1_Util_DX_Direct3D11_Buffer_System_Int64_" data-uid="C1.Util.DX.Direct3D11.DeviceContext2.ResizeTilePool(C1.Util.DX.Direct3D11.Buffer,System.Int64)">ResizeTilePool(Buffer, long)</h4>
<div class="markdown level1 summary"><p>HRESULT ID3D11DeviceContext2::ResizeTilePool([In] ID3D11Buffer* pTilePool,[In] unsigned longlong NewSizeInBytes)</p>
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<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void ResizeTilePool(Buffer tilePoolRef, long newSizeInBytes)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub ResizeTilePool(tilePoolRef As Buffer, newSizeInBytes As Long)</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a></td>
      <td><span class="parametername">tilePoolRef</span></td>
      <td></td>
    </tr>
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      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int64">long</a></td>
      <td><span class="parametername">newSizeInBytes</span></td>
      <td></td>
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