# C1.Util.DX.Direct3D11.DeviceContext2.CopyTiles

## Content

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<h1 id="C1_Util_DX_Direct3D11_DeviceContext2_CopyTiles_" data-uid="C1.Util.DX.Direct3D11.DeviceContext2.CopyTiles*">CopyTiles Method
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<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_DeviceContext2_CopyTiles_" data-uid="C1.Util.DX.Direct3D11.DeviceContext2.CopyTiles*"></a>
<h4 id="C1_Util_DX_Direct3D11_DeviceContext2_CopyTiles_C1_Util_DX_Direct3D11_Resource_C1_Util_DX_Direct3D11_TiledResourceCoordinate_C1_Util_DX_Direct3D11_TileRegionSize_C1_Util_DX_Direct3D11_Buffer_System_Int64_C1_Util_DX_Direct3D11_TileMappingFlags_" data-uid="C1.Util.DX.Direct3D11.DeviceContext2.CopyTiles(C1.Util.DX.Direct3D11.Resource,C1.Util.DX.Direct3D11.TiledResourceCoordinate,C1.Util.DX.Direct3D11.TileRegionSize,C1.Util.DX.Direct3D11.Buffer,System.Int64,C1.Util.DX.Direct3D11.TileMappingFlags)">CopyTiles(Resource, TiledResourceCoordinate, TileRegionSize, Buffer, long, TileMappingFlags)</h4>
<div class="markdown level1 summary"><p>void ID3D11DeviceContext2::CopyTiles([In] ID3D11Resource* pTiledResource,[In] const D3D11_TILED_RESOURCE_COORDINATE* pTileRegionStartCoordinate,[In] const D3D11_TILE_REGION_SIZE* pTileRegionSize,[In] ID3D11Buffer* pBuffer,[In] unsigned longlong BufferStartOffsetInBytes,[In] D3D11_TILE_MAPPING_FLAG Flags)</p>
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<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void CopyTiles(Resource tiledResourceRef, TiledResourceCoordinate tileRegionStartCoordinateRef, TileRegionSize tileRegionSizeRef, Buffer bufferRef, long bufferStartOffsetInBytes, TileMappingFlags flags)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub CopyTiles(tiledResourceRef As Resource, tileRegionStartCoordinateRef As TiledResourceCoordinate, tileRegionSizeRef As TileRegionSize, bufferRef As Buffer, bufferStartOffsetInBytes As Long, flags As TileMappingFlags)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-condensed">
  <thead>
    <tr>
      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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  </thead>
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    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct3D11.Resource.html">Resource</a></td>
      <td><span class="parametername">tiledResourceRef</span></td>
      <td></td>
    </tr>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.TiledResourceCoordinate.html">TiledResourceCoordinate</a></td>
      <td><span class="parametername">tileRegionStartCoordinateRef</span></td>
      <td></td>
    </tr>
    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct3D11.TileRegionSize.html">TileRegionSize</a></td>
      <td><span class="parametername">tileRegionSizeRef</span></td>
      <td></td>
    </tr>
    <tr>
      <td><a class="xref" href="C1.Util.DX.Direct3D11.Buffer.html">Buffer</a></td>
      <td><span class="parametername">bufferRef</span></td>
      <td></td>
    </tr>
    <tr>
      <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.int64">long</a></td>
      <td><span class="parametername">bufferStartOffsetInBytes</span></td>
      <td></td>
    </tr>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.TileMappingFlags.html">TileMappingFlags</a></td>
      <td><span class="parametername">flags</span></td>
      <td></td>
    </tr>
  </tbody>
</table>
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