# C1.Util.DX.Direct3D11.DeviceContext.ExecuteCommandList

## Content

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<h1 id="C1_Util_DX_Direct3D11_DeviceContext_ExecuteCommandList_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.ExecuteCommandList*">ExecuteCommandList Method
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<div class="markdown level0 conceptual"></div>



<a id="C1_Util_DX_Direct3D11_DeviceContext_ExecuteCommandList_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.ExecuteCommandList*"></a>
<h4 id="C1_Util_DX_Direct3D11_DeviceContext_ExecuteCommandList_C1_Util_DX_Direct3D11_CommandList_C1_Util_DX_Bool_" data-uid="C1.Util.DX.Direct3D11.DeviceContext.ExecuteCommandList(C1.Util.DX.Direct3D11.CommandList,C1.Util.DX.Bool)">ExecuteCommandList(CommandList, Bool)</h4>
<div class="markdown level1 summary"><p>void ID3D11DeviceContext::ExecuteCommandList([In] ID3D11CommandList* pCommandList,[In] BOOL RestoreContextState)</p>
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<h5 class="declaration">Declaration</h5>
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  <pre><code class="lang-csharp hljs">public void ExecuteCommandList(CommandList commandListRef, Bool restoreContextState)</code></pre>
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  <pre><code class="lang-vbnet hljs">Public Sub ExecuteCommandList(commandListRef As CommandList, restoreContextState As Bool)</code></pre>
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<h5 class="parameters">Parameters</h5>
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      <th>Type</th>
      <th>Name</th>
      <th>Description</th>
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      <td><a class="xref" href="C1.Util.DX.Direct3D11.CommandList.html">CommandList</a></td>
      <td><span class="parametername">commandListRef</span></td>
      <td></td>
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      <td><a class="xref" href="C1.Util.DX.Bool.html">Bool</a></td>
      <td><span class="parametername">restoreContextState</span></td>
      <td></td>
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