# C1.Util.DX.Direct2D.Transform

## Content

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  <h1 id="C1_Util_DX_Direct2D_Transform" data-uid="C1.Util.DX.Direct2D.Transform" class="text-break">Transform Interface
</h1>
  <div class="markdown level0 summary"><p>ID2D1Transform</p>
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  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct2D.html">C1.Util.DX.Direct2D</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.DX.10.dll</h6>
  <h5 id="C1_Util_DX_Direct2D_Transform_syntax">Syntax</h5>
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    <pre><code class="lang-csharp hljs">[Guid(&quot;ef1a287d-342a-4f76-8fdb-da0d6ea9f92b&quot;)]
[Shadow(typeof(TransformShadow))]
public interface Transform : TransformNode, ICallbackable, IDisposable</code></pre>
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    <pre><code class="lang-vbnet hljs">&lt;Guid(&quot;ef1a287d-342a-4f76-8fdb-da0d6ea9f92b&quot;)&gt;
&lt;Shadow(GetType(TransformShadow))&gt;
Public Interface Transform
    Inherits TransformNode, ICallbackable, IDisposable</code></pre>
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  <h3 id="methods">Methods
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  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
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    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_Transform_MapInputRectsToOutputRect_C1_Util_DX_RectL___C1_Util_DX_RectL___C1_Util_DX_RectL__" data-uid="C1.Util.DX.Direct2D.Transform.MapInputRectsToOutputRect(C1.Util.DX.RectL[],C1.Util.DX.RectL[],C1.Util.DX.RectL@)">
          <a class="xref" href="C1.Util.DX.Direct2D.Transform.MapInputRectsToOutputRect.html#C1_Util_DX_Direct2D_Transform_MapInputRectsToOutputRect_C1_Util_DX_RectL___C1_Util_DX_RectL___C1_Util_DX_RectL__">MapInputRectsToOutputRect(RectL[], RectL[], out RectL)</a>
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        <td class="markdown level1 summary"><p>Performs the inverse mapping to <strong>MapOutputRectToInputRects</strong>.</p>
</td>
      </tr>
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        <td id="C1_Util_DX_Direct2D_Transform_MapInvalidRect_System_Int32_C1_Util_DX_RectL_" data-uid="C1.Util.DX.Direct2D.Transform.MapInvalidRect(System.Int32,C1.Util.DX.RectL)">
          <a class="xref" href="C1.Util.DX.Direct2D.Transform.MapInvalidRect.html#C1_Util_DX_Direct2D_Transform_MapInvalidRect_System_Int32_C1_Util_DX_RectL_">MapInvalidRect(int, RectL)</a>
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        <td class="markdown level1 summary"><p>Sets the input rectangles for this rendering pass into the transform.</p>
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        <td id="C1_Util_DX_Direct2D_Transform_MapOutputRectToInputRects_C1_Util_DX_RectL_C1_Util_DX_RectL___" data-uid="C1.Util.DX.Direct2D.Transform.MapOutputRectToInputRects(C1.Util.DX.RectL,C1.Util.DX.RectL[])">
          <a class="xref" href="C1.Util.DX.Direct2D.Transform.MapOutputRectToInputRects.html#C1_Util_DX_Direct2D_Transform_MapOutputRectToInputRects_C1_Util_DX_RectL_C1_Util_DX_RectL___">MapOutputRectToInputRects(RectL, RectL[])</a>
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        <td class="markdown level1 summary"><p>Allows a transform to state how it would map a rectangle requested on its output to a set of sample rectangles on its input.</p>
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