# C1.Util.DX.Direct2D.SourceTransform

## Content

<div class="doc-site-dotnet-api-container">



  <h1 id="C1_Util_DX_Direct2D_SourceTransform" data-uid="C1.Util.DX.Direct2D.SourceTransform" class="text-break">SourceTransform Interface
</h1>
  <div class="markdown level0 summary"><p>ID2D1SourceTransform</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct2D.html">C1.Util.DX.Direct2D</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.DX.10.dll</h6>
  <h5 id="C1_Util_DX_Direct2D_SourceTransform_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">[Guid(&quot;db1800dd-0c34-4cf9-be90-31cc0a5653e1&quot;)]
[Shadow(typeof(SourceTransformShadow))]
public interface SourceTransform : Transform, TransformNode, ICallbackable, IDisposable</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">&lt;Guid(&quot;db1800dd-0c34-4cf9-be90-31cc0a5653e1&quot;)&gt;
&lt;Shadow(GetType(SourceTransformShadow))&gt;
Public Interface SourceTransform
    Inherits Transform, TransformNode, ICallbackable, IDisposable</code></pre>
  </div>
  <h3 id="methods">Methods
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_SourceTransform_Draw_C1_Util_DX_Direct2D_Bitmap1_C1_Util_DX_RectL_C1_Util_DX_Point2L_" data-uid="C1.Util.DX.Direct2D.SourceTransform.Draw(C1.Util.DX.Direct2D.Bitmap1,C1.Util.DX.RectL,C1.Util.DX.Point2L)">
          <a class="xref" href="C1.Util.DX.Direct2D.SourceTransform.Draw.html#C1_Util_DX_Direct2D_SourceTransform_Draw_C1_Util_DX_Direct2D_Bitmap1_C1_Util_DX_RectL_C1_Util_DX_Point2L_">Draw(Bitmap1, RectL, Point2L)</a>
        </td>
        <td class="markdown level1 summary"><p>Draws the transform to the graphics processing unit (GPU)–based Direct2D pipeline.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_SourceTransform_SetRenderInfo_C1_Util_DX_Direct2D_RenderInformation_" data-uid="C1.Util.DX.Direct2D.SourceTransform.SetRenderInfo(C1.Util.DX.Direct2D.RenderInformation)">
          <a class="xref" href="C1.Util.DX.Direct2D.SourceTransform.SetRenderInfo.html#C1_Util_DX_Direct2D_SourceTransform_SetRenderInfo_C1_Util_DX_Direct2D_RenderInformation_">SetRenderInfo(RenderInformation)</a>
        </td>
        <td class="markdown level1 summary"><p>Provides a render information interface to the source transform to allow it to specify state to the rendering system. This part of the render information interface is shared with the GPU transform.</p>
</td>
      </tr>
    </tbody>
  </table>

</div>
