# C1.Util.DX.Direct2D.RenderingControls

## Content

<div class="doc-site-dotnet-api-container">



  <h1 id="C1_Util_DX_Direct2D_RenderingControls" data-uid="C1.Util.DX.Direct2D.RenderingControls" class="text-break">RenderingControls Struct
</h1>
  <div class="markdown level0 summary"><p>D2D1_RENDERING_CONTROLS</p>
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  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct2D.html">C1.Util.DX.Direct2D</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.DX.10.dll</h6>
  <h5 id="C1_Util_DX_Direct2D_RenderingControls_syntax">Syntax</h5>
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    <pre><code class="lang-csharp hljs">public struct RenderingControls</code></pre>
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  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Structure RenderingControls</code></pre>
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  <h3 id="fields">Fields
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  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
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    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_RenderingControls_BufferPrecision" data-uid="C1.Util.DX.Direct2D.RenderingControls.BufferPrecision">
          <a class="xref" href="C1.Util.DX.Direct2D.RenderingControls.BufferPrecision.html">BufferPrecision</a>
        </td>
        <td class="markdown level1 summary"><p>D2D1_BUFFER_PRECISION bufferPrecision</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_RenderingControls_TileSize" data-uid="C1.Util.DX.Direct2D.RenderingControls.TileSize">
          <a class="xref" href="C1.Util.DX.Direct2D.RenderingControls.TileSize.html">TileSize</a>
        </td>
        <td class="markdown level1 summary"><p>D2D_SIZE_U tileSize</p>
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      </tr>
    </tbody>
  </table>

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