# C1.Util.DX.Direct2D.PerspectiveTransform3DProperties

## Content

<div class="doc-site-dotnet-api-container">




  <h1 id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties" data-uid="C1.Util.DX.Direct2D.PerspectiveTransform3DProperties" class="text-break">PerspectiveTransform3DProperties Enum
</h1>
  <div class="markdown level0 summary"><p>D2D1_3DPERSPECTIVETRANSFORM_PROP</p>
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  <div class="markdown level0 conceptual"></div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct2D.html">C1.Util.DX.Direct2D</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.DX.10.dll</h6>
  <h5 id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public enum PerspectiveTransform3DProperties</code></pre>
  </div>
  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Enum PerspectiveTransform3DProperties</code></pre>
  </div>
  <h3 id="fields">Fields
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    <thead>
    </thead></thead><tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_BorderMode">BorderMode</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_BORDER_MODE</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_Depth">Depth</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_DEPTH</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_GlobalOffset">GlobalOffset</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_GLOBAL_OFFSET</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_InterpolationMode">InterpolationMode</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_INTERPOLATION_MODE</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_LocalOffset">LocalOffset</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_LOCAL_OFFSET</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_PerspectiveOrigin">PerspectiveOrigin</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_PERSPECTIVE_ORIGIN</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_Rotation">Rotation</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_PerspectiveTransform3DProperties_RotationOrigin">RotationOrigin</td>
        <td><p>D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION_ORIGIN</p>
</td>
      </tr>
    </tbody>
  </table>
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