# C1.Util.DX.Direct2D.Effects.AffineTransform2D

## Content

<div class="doc-site-dotnet-api-container">



  <h1 id="C1_Util_DX_Direct2D_Effects_AffineTransform2D" data-uid="C1.Util.DX.Direct2D.Effects.AffineTransform2D" class="text-break">AffineTransform2D Class
</h1>
  <div class="markdown level0 summary"><p>Builtin AffineTransform2D effect.</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <div class="inheritance">
    <h5>Inheritance</h5>
    <div class="level0"><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
    <div class="level1"><a class="xref" href="C1.Util.DX.DisposeBase.html">DisposeBase</a></div>
    <div class="level2"><a class="xref" href="C1.Util.DX.CppObject.html">CppObject</a></div>
    <div class="level3"><a class="xref" href="C1.Util.DX.ComObject.html">ComObject</a></div>
    <div class="level4"><a class="xref" href="C1.Util.DX.Direct2D.Properties.html">Properties</a></div>
    <div class="level5"><a class="xref" href="C1.Util.DX.Direct2D.Effect.html">Effect</a></div>
    <div class="level6"><span class="xref">AffineTransform2D</span></div>
  </div>
  <div class="implements">
    <h5>Implements</h5>
    <div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.idisposable">IDisposable</a></div>
    <div><a class="xref" href="C1.Util.DX.IUnknown.html">IUnknown</a></div>
  </div>
  <h6><strong>Namespace</strong>: <a class="xref" href="C1.Util.DX.Direct2D.Effects.html">C1.Util.DX.Direct2D.Effects</a></h6>
  <h6><strong>Assembly</strong>: C1.Win.DX.10.dll</h6>
  <h5 id="C1_Util_DX_Direct2D_Effects_AffineTransform2D_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public class AffineTransform2D : Effect, IDisposable, IUnknown</code></pre>
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  <div class="codewrapper">
    <pre><code class="lang-vbnet hljs">Public Class AffineTransform2D
    Inherits Effect
    Implements IDisposable, IUnknown</code></pre>
  </div>
  <h3 id="constructors">Constructors
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_Effects_AffineTransform2D__ctor_System_IntPtr_" data-uid="C1.Util.DX.Direct2D.Effects.AffineTransform2D.#ctor(System.IntPtr)">
          <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.-ctor.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D__ctor_System_IntPtr_">AffineTransform2D(nint)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.html">AffineTransform2D</a> class.</p>
</td>
      </tr>
    </tbody>
  </table>
  <h3 id="properties">Properties
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_Effects_AffineTransform2D_BorderMode" data-uid="C1.Util.DX.Direct2D.Effects.AffineTransform2D.BorderMode">
          <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.BorderMode.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D_BorderMode">BorderMode</a>
        </td>
        <td class="markdown level1 summary"><p>The mode used to calculate the border of the image, soft or hard. See <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.BorderMode.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D_BorderMode">BorderMode</a> modes for more info.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_Effects_AffineTransform2D_InterpolationMode" data-uid="C1.Util.DX.Direct2D.Effects.AffineTransform2D.InterpolationMode">
          <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.InterpolationMode.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D_InterpolationMode">InterpolationMode</a>
        </td>
        <td class="markdown level1 summary"><p>The interpolation mode used to scale the image. There are 6 scale modes that range in quality and speed.
If you don't select a mode, the effect uses the interpolation mode of the device context.
See <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.InterpolationMode.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D_InterpolationMode">InterpolationMode</a> for more info.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_Effects_AffineTransform2D_Sharpness" data-uid="C1.Util.DX.Direct2D.Effects.AffineTransform2D.Sharpness">
          <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.Sharpness.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D_Sharpness">Sharpness</a>
        </td>
        <td class="markdown level1 summary"><p>In the high quality cubic interpolation mode, the sharpness level of the scaling filter as a float between 0 and 1.
The values are unitless. You can use sharpness to adjust the quality of an image when you scale the image.
The sharpness factor affects the shape of the kernel. The higher the sharpness factor, the smaller the kernel.</p>
</td>
      </tr>
      <tr>
        <td id="C1_Util_DX_Direct2D_Effects_AffineTransform2D_TransformMatrix" data-uid="C1.Util.DX.Direct2D.Effects.AffineTransform2D.TransformMatrix">
          <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.TransformMatrix.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D_TransformMatrix">TransformMatrix</a>
        </td>
        <td class="markdown level1 summary"><p>The 3x2 matrix to transform the image using the Direct2D matrix transform.</p>
</td>
      </tr>
    </tbody>
  </table>
  <h3 id="methods">Methods
</h3>
  <table class="table table-bordered table-condensed">
    <thead>
      <tr>
        <th>Name</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td id="C1_Util_DX_Direct2D_Effects_AffineTransform2D_Create_C1_Util_DX_Direct2D_DeviceContext_" data-uid="C1.Util.DX.Direct2D.Effects.AffineTransform2D.Create(C1.Util.DX.Direct2D.DeviceContext)">
          <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.Create.html#C1_Util_DX_Direct2D_Effects_AffineTransform2D_Create_C1_Util_DX_Direct2D_DeviceContext_">Create(DeviceContext)</a>
        </td>
        <td class="markdown level1 summary"><p>Initializes a new instance of <a class="xref" href="C1.Util.DX.Direct2D.Effects.AffineTransform2D.html">AffineTransform2D</a> effect.</p>
</td>
      </tr>
    </tbody>
  </table>

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